Grinding Gear Games
has just announced the next Path of Exile expansion, Betrayal
which will be launching on December 7th.
: Nemesis System League Mechanic; Veiled Modifiers; Revamped Master and Mastercrafting System; Incursion, Delve, Bestiary in Core Game; Hideouts can be saved and moved between leagues; New Map and Atlas Arrangement; New Skills and Items.
In Betrayal, players will be helping Jun Ortoi investigate a mysterious organization called the Immortal Syndicate by infiltrating their rank to bargain, interrogate, execute and betray their members. This system seem very similar to the Middle-earth nemesis system.
The Immortal Syndicate has four divisions, each with its own goals: Fortification, Transportation, Research and Intervention. In each area, you will encounter a Syndicate member. Other members can show up to aid their friends or sabotage their enemies. When the battle is complete, you must decide how to continue your investigation.
After defeating each Syndicate member, you’ll have the option to utilize them to manipulation the Syndicate’s ranking and relationship to gain access to the captain of each division alongside raiding their safehouse full of loot. Each Syndicate member will have different types of items and higher ranking syndicate members will yield more rewards.
Members of the Immortal Syndicate can occasionally drop items that have a new veiled modifier which the player takes to Jun Ortoi and she’ll give you one of 3 choices of modifiers to put on the item. Unveiling the specific Veiled Modifiers will eventually unlock the ability to craft these modifiers onto items without requiring a veiled modifier.
New Masters & Master Crafting
The Delve, Bestiary and Incursion league content have been implemented into the core game as the appearance of the Immortal Syndicate have resulted in the previous forsaken masters to disappear except for Zana. Leading to the introduction of 4 new Forsaken master: Einhar, Alva, Niko, Jun to take up the mantle of new masters alongside their niche. Bestiary has been reimagined and simplified; Einhar will handle the nets as you focus on hunting the beasts.
With the inclusion of the new Masters, Mastercrafting has been revamped and no longer require ranking up master level. Players unlock certain mastercrafting properties by completing specific content given by each master. There is no longer multiple crafting benches for mastercrafting, it has all been unified into one bench.
The Hideout System has finally be unified so that regardless of what league you’re in, you can safety load and save hideout as templates and import them to separate leagues instead of requiring each league to have a unique hideout.
New Skills, Changes and Items
Lastly, each new expansion has it’s share of new maps, new skills and new items. For maps, there are 4 new maps that are coming to the Atlas of Worlds that are themed after the things seen in Delve and the whole Atlas has been rearranged again. For skills, there are a total of ten new skill coming in Betrayal, some of them are revamps.
Many of the 15 new unique items in Betrayal have Veiled mods, allowing you to customise the item more than ever before. Betrayal also includes five new Divination Cards, designed by our supporters.