Besides new events and general changes to the MapleStory systems, FIREPOWER also brings some changes to the following classes: Beast Tamer, Buccaneer, Corsair, Kaiser, Xenon, Marksman, Mercedes, and Paladin.
- Paw Swipe, Furious Strikes, Fishy Slap, Table Flip: Increase in damage.
- Majestic Trumpet, Deep Breath: Increase in attack range.
- Well Fed: Max HP bonus increased to +50% and INT bonus increased to +50.
- Dumb Luck: Stance Chance increased to +95%. Def increased to +150.
- Leopard’s Paw: MP cost removed.
- Thunder Dash: Damage and Attack Range increased. Cooldown reduced to 3 seconds.
- Leopard’s Pounce: Damage and Attack Range increased. MP cost removed.
- Rippling Feline Muscles: Magic ATT increased to +35. INT increased to +35.
- Macho Dance, Macho Slam: Attack Range increased.
- Leopard’s Roar: Damage increased. Paw and Pounce damage bonus increased to +15%. MP cost removed.
- Thunder Trail: Damage increased. Attack Count increased to 3. Duration increased to 4 seconds.
- Three-Point Pounce: Attack increased to 4.
- Advanced Thunder Dash: Damage increased.
- Party Time: Damage increased. Attack count decreased to 6. Attack Speed increased.
- Fly: Range increased.
- Friend Launcher: Damage increased.
- Cat Wit: INT increased to +100.
- Kitty Battle Squad: ATT increased to +35.
- Sticky Paws: Drop Rate increased to +20%.
- Meow Heal: HP recovery increased to +20%. Skill will now self heal.
- Cat’s Claws: Max Critical Rate increased to +30%.
- Purr Zone: Damage and Party Heal increased.
- Mouser’s Insight: Ignore Defense increased to 20%.
- Cat’s Cradle Blitzkrieg: Cooldown reduced to 180 seconds.
Team Roar (Hyper Skill): Duration increased to 30 seconds. Cooldown reduced to 360 seconds.
- Stance effect taken from Ultra Charge and moved to HP Boost.
- Eight-Legs Easton: Upward attack range increased.
- Final Form: Sit after use. Hang from ladder possible.
- Dragon Slash, Wing Beat, Gigas Wave: Skill use motion in Final Form changed.
- Energy Gauge: Remains the same once the player is revived (so if I die and have 20 Energy, I will revive with 20 Energy still remaining).
- Beam Dance: Damage increased.
- Mecha Purge: Snipe: Attack count increased to 6. Attack speed increased.
- Rangefinder, Bolt Surplus: Critical Rate increase has been changed to Ignore Defense.
- Net Throw: Throw chance increased to 100 and cooldown added (5 seconds).
- Dragon’s Breath: Can now hit up to 9 enemies.
- Reckless Hunt: Min Critical Damage +15% added.
- Snipe: Damage Cap increased to 500 mil. Range increased. Delay reduced.
- High Speed Shot: Damage Cap increased to 500 mil. Cooldown reduced to 15 seconds.
- Bullseye Shot: Damage 20% increase added.
- Potential Power: Damage 20% increase added.
- Spirit Surge: Damage increase is now +30.
- Leap Tornado: Attack area increased to area below.
- Ignis Roar: ATT increased with Link Attack is now +40.
- Ancient Warding: Damage increase is now +40.
- Divine Charge: Holy Attribute given. Damage increased.
- Auto Activate: Can now be toggled for skills that use this feature.
- Skills that Auto: Assassin’s Mark (Night Lord), Fox Spirits (EunWol/Shade), Soul Seeker Expert (Angelic Buster), Shadow Bat (Night Walker), Aegis System (Xenon), and Ignite (Archmage FP).