Starcraft 2 : Legacy of the Void Beta Patch v.2.5.2

Patch 2.5.2 for the Legacy of the Void Beta revamps general features such as the Chat System, Friends List, Resources. Includes a new Terran unit and adjusts building subgroup priorities for every race.


General Chat System
The old StarCraft II Chat System has been removed and a new embedded chat dialogue has been added.
Type /help into chat for a full list of commands.

Friends List
The Friends List has been given a slight visual refresh and should feel more responsive.
Players Near You has been moved from the Home Screen into the Friends List.


Resources Gas geysers now contain 2000 gas.


New Unit!Liberator
  • Mechanical Air Unit
  • Fires 2 missiles that deal 7 splash damage to air units.
  • Can be deployed to attack ground units, losing mobility and anti-air attack.
  • While deployed, the Liberator attacks any ground units in the target zone for 85 damage.
  • Single target damage.
  • Cannot attack buildings while deployed.
General Changes Vehicle and Ship Weapon upgrades have been separated again.

Missle Turrets once again require an Engineering Bay in order to be constructed.

Adjusted building subgroup priorities to the following:

Command Center  ->  Planetary Fortress

Barracks  ->  Factory -> Starport

Engineering Bay -> Armory


Unit Changes Swarm Hosts – Can no longer move while burrowed.

Roaches – Burrow movement once again needs to be researched.

General Changes Adjusted building subgroup priorities to the following:
Hatchery -> Lair -> Hive
Evolutionary Chamber -> Spire -> Greater Spire
Hydralisk Den -> Lurker Den


General Changes Adjusted building subgroup priorities to the following:
Gateway -> Robotics -> Stargate

Bug Fixes

  • The Raven ready sound no longer plays when a Cyclone is created.
  • Fixed an issue that caused a newly morphed Ravager to glide on the ground.
  • Neural Parasite will no longer persist through Oracle’s Stasis Trap.
  • A unit can no longer be targeted with Graviton Beam while are under the effect of knock-back.
  • Fixed an issue that caused units to attack destructible doodads they were railed to.
  • Siege Tanks in siege mode should no longer become covered by creep when moved by a Medivac.
  • Fixed an issue that prevented unburrowed Swarm Hosts from spawning locusts when selected in a group with burrowed Swarm Hosts.
  • Locusts should now correctly have a life duration of 25.
  • Adepts can no longer phase into buildings under construction.
  • Lurker attacks should no longer be visible through the Fog of War.
  • Fixed an issue that caused the Adept to glide if issued a move command immediately after using Psionic Transfer.
  • Caustic Spray and Parasitic Bomb will now properly trigger an “Under Attack” alert.
  • Adjusting the viewing speed of a replay should no longer cause the timestamp to jump around.
  • The Hellbat’s attack will now correctly appear blue with the Infernal Pre-Igniters upgrade.
  • The “Activate Stasis Trap” hotkey is now available for customization.
  • Cyclones will no longer automatically target disguised changelings when Lock On is set to Auto-Cast.
  • You can no longer reveal a Stasis Ward by using an Overlords “Generate Creep” ability.
  • The Lurker Den is no longer missing from the Zerg Structures Hotkeys Menu.
  • The Battlecruiser animation on the home screen will no longer disappear if you are idle.
  • The Disruptor’s Purification Nova explosion effect is no longer faint on Low graphic settings.

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